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	<title>Comments on: The construction analogy</title>
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	<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/</link>
	<description>Effective software development</description>
	<lastBuildDate>Wed, 08 Feb 2012 21:01:40 +0000</lastBuildDate>
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		<title>By: George Dinwiddie</title>
		<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/comment-page-1/#comment-109534</link>
		<dc:creator>George Dinwiddie</dc:creator>
		<pubDate>Fri, 13 Aug 2010 03:12:56 +0000</pubDate>
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		<description>Hi, Owner Builder,

Perhaps you haven&#039;t been paying attention to others, but neither of these are always the way you describe.  In my experience, a house is rarely completed without changes to the design during construction.  Things are learned along the way.  And in coding, it&#039;s possible to do quite little design up front, doing just enough all along the way.  In fact, this is somewhat possible with construction, given that many details are not structural necessities.  With software, it&#039;s possible to change even basic structural components at minimal cost.</description>
		<content:encoded><![CDATA[<p>Hi, Owner Builder,</p>
<p>Perhaps you haven&#8217;t been paying attention to others, but neither of these are always the way you describe.  In my experience, a house is rarely completed without changes to the design during construction.  Things are learned along the way.  And in coding, it&#8217;s possible to do quite little design up front, doing just enough all along the way.  In fact, this is somewhat possible with construction, given that many details are not structural necessities.  With software, it&#8217;s possible to change even basic structural components at minimal cost.</p>
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		<title>By: Owner Builder</title>
		<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/comment-page-1/#comment-109532</link>
		<dc:creator>Owner Builder</dc:creator>
		<pubDate>Fri, 13 Aug 2010 02:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/#comment-109532</guid>
		<description>In the hammer and nails construction analogy, the design occurs in the design phase and rarely deviates during actual construction. In coding, the design is done up front and is improved upon in every phase of the coding process.</description>
		<content:encoded><![CDATA[<p>In the hammer and nails construction analogy, the design occurs in the design phase and rarely deviates during actual construction. In coding, the design is done up front and is improved upon in every phase of the coding process.</p>
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		<title>By: George Dinwiddie&#8217;s blog &#187; Refactoring a House</title>
		<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/comment-page-1/#comment-20492</link>
		<dc:creator>George Dinwiddie&#8217;s blog &#187; Refactoring a House</dc:creator>
		<pubDate>Wed, 26 Dec 2007 00:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/#comment-20492</guid>
		<description>[...] Some of you may remember that I started a house construction project. Things are moving very fast, now, and the actual construction may take less time than it took to get all the necessary permits. So far, the project&#8217;s about 100% over the time budget. And people say that software development should be more like the construction industry! [...]</description>
		<content:encoded><![CDATA[<p>[...] Some of you may remember that I started a house construction project. Things are moving very fast, now, and the actual construction may take less time than it took to get all the necessary permits. So far, the project&#8217;s about 100% over the time budget. And people say that software development should be more like the construction industry! [...]</p>
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		<title>By: Matisse Enzer</title>
		<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/comment-page-1/#comment-4</link>
		<dc:creator>Matisse Enzer</dc:creator>
		<pubDate>Tue, 02 Jan 2007 09:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/#comment-4</guid>
		<description>Nice to see someone else mulling over this  analogy. And especially good to see someone understand that, as you put it &quot;The similarities and differences can be used to illuminate, but not to prove anything.&quot;

For me, the more general analogy is that *making things* of all kinds is a pretty consistent process, and that all the different ways of making things can inform each other.</description>
		<content:encoded><![CDATA[<p>Nice to see someone else mulling over this  analogy. And especially good to see someone understand that, as you put it &#8220;The similarities and differences can be used to illuminate, but not to prove anything.&#8221;</p>
<p>For me, the more general analogy is that *making things* of all kinds is a pretty consistent process, and that all the different ways of making things can inform each other.</p>
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		<title>By: Mishkin Berteig</title>
		<link>http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/comment-page-1/#comment-3</link>
		<dc:creator>Mishkin Berteig</dc:creator>
		<pubDate>Fri, 29 Dec 2006 12:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gdinwiddie.com/2006/12/27/the-construction-analogy/#comment-3</guid>
		<description>Thanks for mentioning the interview.  I&#039;ve also written a more extensive piece a few years back on Kuro5hin: http://www.kuro5hin.org/story/2003/3/13/211831/159

It&#039;s a little dated, but still has lots of good fodder for the argument!</description>
		<content:encoded><![CDATA[<p>Thanks for mentioning the interview.  I&#8217;ve also written a more extensive piece a few years back on Kuro5hin: <a href="http://www.kuro5hin.org/story/2003/3/13/211831/159" rel="nofollow">http://www.kuro5hin.org/story/2003/3/13/211831/159</a></p>
<p>It&#8217;s a little dated, but still has lots of good fodder for the argument!</p>
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